I've been interviewed several times about my role creating The Last Express. I was only 18 when we started production, so that plus the game's cult following probably explains some of the curiosity.
First, there's the making-of video.
In June of 1997, I was interviewed by Games Domain columnist Dianna Griffiths, who also gave the game a glowing review. (Their website no longer exists, but I've archived our Q&A session.)
I was also interviewed by Jordi Espunya for the Spanish game site MeriStation. The interview was in English but published in Spanish. (That article also no longer exists, but I've archived the English version here.)
When I started at Columbia a year later, I was interviewed by journalist Lauren Marshall. Her profile appeared in the university newspaper The Record and the alumni magazine The Owl.
Ten years later, Mark Netter and I were attending a panel at Comic-Con 2008, and a reporter from Gamasutra asked if he could interview us about the making of The Last Express and how the games industry has changed since then. You can read that interview here.